gamingutopia

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  1. We have 40 computers at a lan center. If we build one pc to be the master can it fix our steam issue. Where teamfortress 2 has to update non stop. The question is if anyone did this with a few pc's at their house with steam or any mmos like tera. If we put this on a main server and had 40 machines sync to it. If someone launches team fortress 2 and it has a 1 gb patch will it half to xfer the whole game or just anything that was changed from the last time it syced to the server.

    Also how often does this software check to see if a file was changed? We have 500+ games installed and I don't want it doing this non stop just on demand per game. Any way to set it up as such?