SpikeDaPenguin
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Posts posted by SpikeDaPenguin
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An example is when I imported a group of files from the Unity Asset store it caused Unity to hang and ultimatly crashed. I saw BitTorrent sync trying to sync while the importing was happening so I figured BitTorrent Sync was accidently messing up the files that were being imported. I say this because, for example, when I imported the uFrame asset into Unity the files were 'changed' in the process making the asset not work. I contacted the person who made uFrame and he mentioned everything was normal on his end so something deffinantly got changed on my end. Also could you give a step-by-step on how to use a ReadOnly key as you suggested?
Edit : Also I was looking up on how to sync Unity to github and they mentioned having a SyncIgnore for a couple of folders to make it smoother. Is there a thing similar to that (that being SyncIgnore) in BitTorrent sync?
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Unity3D developer here and I'd like to be able to have my unity files synced while I work (I know this slows things down but I like having the security that my files will be synced) but because it syncs while I work 'instantly' it tends to mess with the files and makes importing from the Asset store a hassle. I don't understand the advance controls so could someone help me out? I'd like to make the sync process wait for at least 5 minutes before it starts syncing new files, how can I do this?
Help With Syncing Unity3D Files
in Sync Troubleshooting
Posted
Thanks RomanZ, your idea for the Read-only makes perfect sense and if things get crazy I'll use that.
For anyone else using BitTorrent Sync but don't want to use the Read-Only idea, I just found a tip that works :
#1. Make sure you can see hidden files on your computer.
#2. Open .SyncIgnore with Notepad.
#3. Paste this below everything that's already typed in :
#Unity Ignore files/folder below
*.sln
*.userprefs
*.csproj
*.pidb
*.unityproj
.DS_Store
/Library/FailedAssetImports.txt
/Library/cache/
/Library/previews/
/Library/ScriptAssemblies
/obj
/Temp
This makes it so I can still work with my project from place to place and not have BitTorrent accidently change anything.
Thanks again RomanZ!